Alan Wake Wiki

As Alan Wake 2 has now launched, be wary of major spoilers of the game. It is recommended you play the game before browsing the wiki.

READ MORE

Alan Wake Wiki
Advertisement
Alan Wake Wiki
Sudden Stop
Why the hell did you kill Casey? What the hell were you thinking, man?
This article or a section of this article will contain full, or partial plot spoilers of an Alan Wake game or any other piece of media related to the franchise.
You have been warned...

North Star is the second of three episodes in Night Springs, Alan Wake 2's first expansion.

Synopsis & Objectives[]

Quote1 A young woman on a mission to save a missing loved one. Desperately trying to stay one step ahead of the shadowy government agents hunting her, agents from the very same agency that took the only person she cares about. On her quest, she is guided by her mysterious alien guardian angel. Her guiding star shows her the way, as it always has. She does not know what strangeness awaits her, as she follows its unwavering light to the small town... of Night Springs. Tonight's dream-like episode: North Star. Quote2
― Opening Narration

LOOK FOR YOUR BROTHER[]

  • Find a way into the park
  • Talk to the Sherriff
  • Take the gun and flashlight
  • Investigate the warehouse

GET INSIDE THE WAREHOUSE[]

  • Find the orientation video
  • Watch the orientation video at the Welcome Center
  • Return to the intercom
  • Find the correct temperature
  • Investigate the Roasting Bar
  • Try the coffee
    • Investigate the Tasting Room
  • Return to the intercom
  • Investigate the warehouse
Quote1 A conspiracy within a conspiracy. How can one expose a lie when the truth exists beyond our wildest imagination? Who can ever truly know how deep the rabbit hole goes... in Night Springs. Quote2
― Closing Narration.

Coffee World Stashes[]

There are 6 stashes to find in Coffee World, each containing ammunition, batteries, and healing items for The Sibling. 5 stashes are available at the start of the episode, while the last requires first obtaining the flashlight. Each stash holds a coded message inside, which is unreadable until after trying the coffee. While the stashes are optional, finding all 6 is required for the Percolate achievement/trophy.

Stash Location Lock Type Hint Message
File:Placeholder.png
Stash #1
Gazebo - to the east of the gazebo where you find the Sheriff. Memory Puzzle Press the buttons in the same order they light up. They are thirsty. We can quench them. The percolation begins.
File:Placeholder.png
Stash #2
Percolator - to the right of the Welcome Center, by the entrance to the closed ride. Memory Puzzle Press the buttons in the same order they light up. They move so stiffly. They do not flow like the blend. We should copy. Blend in.
File:Placeholder.png
Stash #3
Latte Lagoon - head down to the docks left of the Welcome Center. Memory Puzzle Press the buttons in the same order they light up. Some are upset by the percolation. Yet they enjoy the blend.
File:Placeholder.png
Stash #4
Slow Roaster Ferris Wheel - to the left of the ride, by the porta-potties. Memory Puzzle Press the buttons in the same order they light up. Share the signal - The Mug has come!
File:Placeholder.png
Stash #5
Tasting Room - behind the building, next to a large mug. Memory Puzzle Press the buttons in the same order they light up. The next stage is imminent. Direct the person to seal the park.
File:Placeholder.png
Stash #6
Coffee Warehouse - to the left of the entrance behind a truck. Memory Puzzle Press the buttons in the same order they light up. The Mug senses an intruder coming. Prepare!

Gallery[]

Advertisement